This blog’s pretty new and I haven’t written about games yet, so I figured I’d jump in and just talk about what I’ve been playing lately. Onwards to the video gaming!
Divinity: Original Sin 2
Yesterday night, my two best friends and I started up a Divinity: Original Sin 2 campaign. It’s a game I beat solo back at release and boy do I fucking love this game. In a year where both Breath of the Wild and Mario Odyssey came out, Divinity: Original Sin 2 I was running around declaring that Original Sin 2 was my game of the year (that said, I recognize that the things Breath of the Wild did right were incredible and in retrospect, it’s one of my favorite games of all time).
So needless to say, I was pumped when my friend group agreed to play this wonderful fuckin’ game. I’ve personally had enough time away from the game that I’ve forgotten a lot of the story beats and ability interactions. Oh man, the ability interactions, though. Somehow Larian Studios took a genre known for strict rulesets and breathed life into it with all of thee wild ways the abilities interact. I don’t have the attention span for CRPGs in general, so maybe other games in the genre have similar dynamics, but this is my first exposure to it. You can put out fire with water, which then creates steam, which you can then electrify (damaging everyone inside), and then you can teleport an enemy directly into the middle of the steam (which will both hurt them and remove their vision and reduce their range). Fuck it’s good. Highly recommend it.
My friends and I just crash landed at Fort Joy, so we haven’t had the oppurtunity to experience a ton of the game together yet, but I honestly can’t wait for the adventure ahead. My ADHD doesn’t allow for D&D nights, so I guess Divinity: Original Sin 2 will have to be a solid stand-in.
Slay the Spire
I hate card games. Like I really hate card games. Or I thought I hated card games? What the hell is there to say about Slay the Spire, except that it’s making me reevaluate all of my feelings about card games?
I’ve yet to slay the spire mentioned above. Quite frankly, I don’t even know how close I’ve gotten to slaying that spire. I’ve never gotten past the third act. Is that the final act? That’s how plays and movies work, but that doesn’t always apply here.
The Defect is the character I’ve been having the most fun with. In a recent run, my entire strategy was to only have cards that channel lightning, assist in channeling lightning, or provide defense. It worked really well until I took a big risk on a mystery room and was destroyed by two sentries in act 3. I might try that play again.
It wasn’t long before I realized that I should not be selecting a card at the end of every battle. You really have to evaluate what your game plan is and acknowledge that even when a card looks nice, it might not play well with the rest of your deck. I’ve been more successful since internally acknowledging that.
Auto-chess isn’t for me. There’s too much RNG and not enough ways to mitigate it. You either play into the popular strategies and hope there isn’t a single person in the game who has a counter to it, or you lose. Every game is way too long and even when I do well, I end the game feeling frustrated that I didn’t actually have much input on the outcome. Every round feels like I’m watching a shitty phone ad in order to open a loot box at the end of it.
I sort of get why people like it, but it’s not at all for me. Doesn’t help that I’ve lost my drive to be competitive in video games. I just don’t care if I win or lose against random internet strangers at a game that I don’t have enough time to get good at.